The Sandman - A Dream Of A Thousand Cats - VFX Design & Animation
For the 11th episode of The Sandman, I had the incredible opportunity to design and animate the 2D effects for “A Dream of a Thousand Cats”, under the direction of Hisko Hulsing. My work included crafting the intricate flames, bubbles, splashes, streams, waterfalls, cat scratches, and a variety of other effects that brought the dreamlike world of the story to life."
Apollo 10 1/2: A Space Age Childhood - 2D Effects, Styleframes
For Apollo 10 1/2: A Space Age Childhood, directed by Richard Linklater, I was responsible for animating the 2D effects, which included creating smoke, flames, dust, light, shadows, and reflections. Additionally, I developed animation tests and styleframes at the early stages of production, helping to explore and define the visual style before final decisions were made.
Dog Days (Animated Short) by George Hampshire - 2D Effects
For the Ultra Kortshort film Dog Days, directed by George Hampshire and funded by the Dutch Filmfund, I had the exciting opportunity to animate the 2D effects. My contributions included animating leaves blowing in the wind, rain, water pools, wet floors, breaking objects, leaking liquids, the dog’s body stretching, and a particularly satisfying explosion with bricks tumbling down in the finale. I truly loved working on this project, especially bringing that explosion to life!
For the Jumbo - Foodcoach animated commercial, produced in collaboration with Woodwork for JUMBO, I took on the role of creating the storyboard, animatic, and animating the transitions between scenes. Working alongside talented creatives like Marvin Koppejan, Saverio Wielkens, Hidde Maas, Marleen van Dun, and Colinda Bikkens, we brought the project to life from concept to final animation.
The Rainforest Alliance - Storyboard, Illustration & Animation
In close collaboration with the Rainforest Alliance, I had the privilege of playing a key role in bringing three powerful stories to life. I contributed by creating the storyboards, illustrating in the chosen style, and animating much of the final product. These stories explore the possibility of people and nature thriving together in harmony. We follow a freelancing student in an urban café who is suddenly transported to a vibrant world, a local teenager who encounters a mantis while gathering food in the rainforest, and a young girl determined to revolutionize farming—if she can win over her father.
Aviflora - Art Direction, Storyboard, Illustration & Animation
For the renowned Dutch tulip brand Aviflora, I created a 1-minute animation that visually narrates the entire process of tulip production—from cultivation to global distribution. The animation showcases how tulips are grown, sold, and transported around the world, capturing the journey from field to florist."
Adidas - Mother’s Day Launch Digital Campaign - 2D Animation
For the Adidas Mother’s Day Launch digital campaign, I contributed by animating the blobs as transitions, clouds, various body movements, and adding some outlining and coloring. This project was created in collaboration with Woodwork. You can see the full credits here. (See full credits here: https://vimeo.com/543154166) with Woodwork
In this third installment of the Eni+ trilogy, I animated the waves, bubbles, and the entire transition sequence—starting with the fishnet morphing into the sponge, and then transforming with the little blobs into the furnace.
For Eni+Silvia, in collaboration with Woodwork, I contributed by cel animating key elements including the speed lines, the transition from cables to the sea, the boat, and the underwater creatures. You can find the full credits for the projecthere.
For Eni+ Lorenzo, in collaboration with Woodwork, I was responsible for animating the sea, the drop, and the entire transition from the bridge to the shell. You can find the full credits for this project here.
WW Barbeque - Storyboard, Styleframes, Character Design & Animation
In this funny and charming animation, a sausage takes center stage as it prepares for the ultimate jump. I created the animatic, designed the character, and brought it to life through animation! This project was the grand finale of my internship at Woodwork.
Animated this frame-by-frame in collaboration with Studio Motoko Den Haag, showcasing the evolution of movement. Discover more ways to get moving at Beweegalliantie!
ADCN Awards - Design Leader - Graphic Design
Design Lead for the ADCN Awards project created with Woodwork. I was responsible for designing a wide array of elements, including furniture, plants, objects, as well as the cat and the main character. It’s a quirky piece, but we had a blast bringing it to life.
House of BOLS - 2D Animation
House of Bols - Illustrations & Animations created in collaboration with Woodwork. My role involved cel animating in a sketchy style, often using 3D objects as reference. I crafted the drops, steam, and transitions entirely from scratch.